GAZI UNIVERSITY INFORMATION PACKAGE - 2019 ACADEMIC YEAR

COURSE DESCRIPTION
WOOD PRODUCT BASIC DESIGN/AEM-114
Course Title: WOOD PRODUCT BASIC DESIGN
Credits 3 ECTS 2
Course Semester 2 Type of The Course Compulsory
COURSE INFORMATION
 -- (CATALOG CONTENT)
 -- (TEXTBOOK)
 -- (SUPPLEMENTARY TEXTBOOK)
 -- (PREREQUISITES AND CO-REQUISITES)
 -- LANGUAGE OF INSTRUCTION
  Turkish
 -- COURSE OBJECTIVES
 -- COURSE LEARNING OUTCOMES
Gains basic information about art history.
Gets basic information about furniture and wood product history.
Understands the basic factors of wood product design.
Understands the concept of aesthetics in artistic design.
Recognizes the basic design elements, makes applications with lines and colors.
Compares the concepts of color value and texture.
Again, understand the principles of hierarchy and sovereignty.
Knows the concepts and types of balance and unity, evaluates and applies them.
Recognize the basic constructions and joins related to wooden product design.
Draws the important connections.

 -- MODE OF DELIVERY
  Face-to-face and question-answer training techniques
 --WEEKLY SCHEDULE
1. Week  Giving information about art and design in historical process, aim and course of the course.
2. Week  Function of art, separation of arts, art, aesthetics and so on. Basic concepts. Basic constructions in furniture.
3. Week  Definitions and concepts of furniture, design and furniture design. Box furniture-cabinets.
4. Week  Function of art, separation of arts, art, aesthetics and so on. Basic concepts. Basic constructions in furniture.
5. Week  Definitions and concepts of furniture, design and furniture design. Box furniture-cabinets.
6. Week  Design and art history, factors affecting furniture design. Wood joints.
7. Week  Basic Design, basic design elements: Point, line, direction. Graphics, furniture, furniture and space examples. Wood paneling.
8. Week  Midterm exam
9. Week  Basic design elements: Measure, concepts about measure, measure criteria in furniture design, golden numbers, golden ratio, space. Graphics, furniture
10. Week  Basic design elements: Color, concepts, psychological effects of colors in furniture and space. Free hand exercises with light shadow.
11. Week  Basic design elements: Texture, tone value, light-shadow and motion. examples of graphics, furniture and space. Light shade exercises using freehand.
12. Week  Basic design principles: rhythm, conformity and contrast. Graphics, furniture, furniture and space examples. Light and shadow using free hand point a
13. Week  Basic design principles: sovereignty, hierarchy, balance, concepts. Graphics, furniture, furniture and space examples. Colors - color applications.
14. Week  Basic design principles: unity, concept of unity in furniture and space, basic balance types. Graphics, furniture and space examples. Drawing wood jo
15. Week  Organizational principles in design. Shape-ground relationships. Graphics, furniture, and space examples. Drawing wood joints.
16. Week  
 -- TEACHING and LEARNING METHODS
 -- ASSESSMENT CRITERIA
 
Quantity
Total Weighting (%)
 Midterm Exams
1
40
 Assignment
0
0
 Application
1
20
 Projects
0
0
 Practice
0
0
 Quiz
0
0
 Percent of In-term Studies  
60
 Percentage of Final Exam to Total Score  
40
 -- WORKLOAD
 Activity  Total Number of Weeks  Duration (weekly hour)  Total Period Work Load
 Weekly Theoretical Course Hours
14
2
28
 Weekly Tutorial Hours
14
2
28
 Reading Tasks
0
0
0
 Searching in Internet and Library
0
0
0
 Material Design and Implementation
0
0
0
 Report Preparing
0
0
0
 Preparing a Presentation
0
0
0
 Presentation
0
0
0
 Midterm Exam and Preperation for Midterm Exam
2
1
2
 Final Exam and Preperation for Final Exam
2
1
2
 Other (should be emphasized)
0
0
0
 TOTAL WORKLOAD: 
60
 TOTAL WORKLOAD / 25: 
2.4
 Course Credit (ECTS): 
2
 -- COURSE'S CONTRIBUTION TO PROGRAM
NO
PROGRAM LEARNING OUTCOMES
1
2
3
4
5
1For wood products and furniture industry professional knowledge, both theoretical and practical idea generation, solving engineering problems, make suggestions and gain knowledge and skills in the areas of application.X
2Complex design and engineering problems to identify, projects, reading ability to reflect production; select and apply appropriate analysis methods for this purpose and gain the skills.X
3Product life cycle of the product in line, system or process, depending on the nature of the design, economics, environmental issues, sustainability, manufacturability, ethical, health, safety, social, cultural and political approaches and design; Earn up to date for this purpose is the ability to apply design methods.X
4Engineering applications, techniques and tools that are needed to develop, select, acquire knowledge and skills to use.X
5Computer-aided design and manufacturing skills to use technology effectively to win.
6Disciplinary and interdisciplinary, individual and gain the skills to work takımsal.X
7Turkish and English verbal and written communication skills to win.
8Aware of the necessity of lifelong learning; to access information, to follow developments in science and technology and continuous self-renewal ability to win.X
9Gain awareness of professional and ethical responsibility.X
10Design management, risk management and change management practices, such as information about his business wins.X
11Gain knowledge in the fields of entrepreneurship and innovation.X
12Gain awareness of legal issues in the field of awareness.
 -- NAME OF LECTURER(S)
   (Prof. Dr. H. Hasan EFE )
 -- WEB SITE(S) OF LECTURER(S)
   (https://websitem.gazi.edu.tr/site/hasanefe)
 -- EMAIL(S) OF LECTURER(S)
   (hasanefe@gazi.edu.tr)