GAZI UNIVERSITY INFORMATION PACKAGE - 2019 ACADEMIC YEAR

COURSE DESCRIPTION
COSTUME HISTORY/KTA-325-S
Course Title: COSTUME HISTORY
Credits 2 ECTS 2
Semester 5 Compulsory/Elective Elective
COURSE INFO
 -- LANGUAGE OF INSTRUCTION
  turkish
 -- NAME OF LECTURER(S)
  Yrd. Doç.Dr. Hallime Yüceer Arslan
 -- WEB SITE(S) OF LECTURER(S)
  www.gazi.edu.tr/yuceer
 -- EMAIL(S) OF LECTURER(S)
  www.gazi.edu.tr/yuceer halime52@gmail.com
 -- LEARNING OUTCOMES OF THE COURSE UNIT
Theater, opera, ballet, musicals, films, TV series, movies, performing arts such as puppetry and shadow play knowing the structural features,
Game type and compared to the period in which science that investigates how to use clothes.
selected games and play drums in terms of adaptability to review and make critical
Designed by game and period features and materials to choose fabrics for clothes.
Sewing patterns and fabric used in costumes and decorations to examine the structure




 -- MODE OF DELIVERY
  the mode of delivery of this couurse is face to face
 -- PREREQUISITES AND CO-REQUISITES
  there is no prerquistite or co- requisite for this course
 -- RECOMMENDED OPTIONAL PROGRAMME COMPONENTS
  There is no recommended optional programme component for this course.
 --COURSE CONTENT
1. Week  Structural features of the performing arts, and grouping.
2. Week  Theater, opera, ballet history and history in the process definition clothes features
3. Week  Sewing patterns and fabric used in costumes and decorations to examine the structure. Examples and case studies of the types of games costumes
4. Week  Music, movies, TV series, films, clothing definition features in history and the historical process.
5. Week  Examples and case studies of the types of games costumes
6. Week  Examples and case studies of the types of games costumes
7. Week  Mid- exam
8. Week  Sewing patterns and fabric used in costumes and decorations to examine the structure.
9. Week  Examples and case studies of the types of games costumes
10. Week  The definition of shadow play puppet or in history and the history of clothing features Examples and case studies of the types of games costumes
11. Week  Sewing patterns and fabric used in costumes and decorations to examine the structure   Examples and case studies of the types of games costumes
12. Week  Game, which according to the type and period clothing will be used to examine the know.
13. Week  I selected games and play drums for compliance review and make critical. Designed by game and period features and materials to choose fabrics for clot
14. Week  Sewing patterns and fabric used in costumes and decorations to examine the structure. Examples and case studies of the types of games costumes
15. Week  Exam study
16. Week  final exam
 -- RECOMMENDED OR REQUIRED READING
  Altınay H. Yüceer H. (1992)Moda ve Tarihi, Kadıoğlu Matbaası, Ankara Koçu, Reşat Ekrem (1996) Türk Giyim Kuşam ve Süslenme Sözlüğü, Güncel Yayıncılık, İstanbul Hakko, Cem, (1980) Moda Olgusu, İstanbul Öz, Tahsin, (1951) Türk Kumaş ve Kadifeleri Sapmaz, N., Tizer G. 1964 Giyim Tarihi, İstanbul Onur, Nur; (2004)Moda Bulaşıcıdır.Epsilon Yayıncılık- İstanbul Baudot. Françoıs,(2001) Modanın Yüztılı ITKIB Güncel yayıncılık – İstanbul Türkoğlu, Sabahattin. (2002) Tarih Boyunca Anadolu’da Giyim Kuşam-İstanbul Eronç, Perihan. ( 1984 )”Giyim Süsleme Teknikleri Miliği Eğitim Bakanlığ –İstanbul.
 -- PLANNED LEARNING ACTIVITIES AND TEACHING METHODS
  lecture - practise
 -- WORK PLACEMENT(S)
  Not Applicable
 -- ASSESSMENT METHODS AND CRITERIA
 
Quantity
Percentage
 Mid-terms
1
20
 Assignment
0
10
 Exercises
0
0
 Projects
0
20
 Practice
0
0
 Quiz
0
0
 Contribution of In-term Studies to Overall Grade  
50
 Contribution of Final Examination to Overall Grade  
50
 -- WORKLOAD
 Efficiency  Total Week Count  Weekly Duration (in hour)  Total Workload in Semester
 Theoretical Study Hours of Course Per Week
14
2
28
 Practising Hours of Course Per Week
0
 Reading
5
1
5
 Searching in Internet and Library
5
2
10
 Designing and Applying Materials
0
 Preparing Reports
3
2
6
 Preparing Presentation
3
1
3
 Presentation
0
 Mid-Term and Studying for Mid-Term
1
1
1
 Final and Studying for Final
1
1
1
 Other
0
 TOTAL WORKLOAD: 
54
 TOTAL WORKLOAD / 25: 
2.16
 ECTS: 
2
 -- COURSE'S CONTRIBUTION TO PROGRAM
NO
PROGRAM LEARNING OUTCOMES
1
2
3
4
5
1Be in possession of informations about the subjects of art culture and easthetics in Fashion Design field.X
2Be in possession of information about methods and techniques of Fashion Design field, and ability to effective use this informations.X
3Ability to ascertain problems of in the Fashion Design field, to plan solutions, to select and implement analytical methods and modelling techniques.X
4Ability to use the methods and techniques related to the fashion design art field.X
5Be in possession of solution based interpretive, multidimensional perception, thinking, design and implementation skills.X
6Ability for independent decision taking and individualized work, and productive teamwork.X
7Self-development through recognition of life-long learning and monitoring of fashion design field advances.X
8Ability to communicate ideas clearly and precisely in written or verbal form.X
9Be in possession of art and science ethics.X
10Be in possession of critical and creative thinking skills for activities and applications in Fashion Design field.X
11Ability to follow national and international advances in Fashion Design field.X
12Ability to use field related software packages, as well as information and communication technologies.X
13Be in possession of Professional foreign language.X
14Follow the rules of professional, and ethics, and involve in collaborative implementations.X