GAZI UNIVERSITY INFORMATION PACKAGE - 2019 ACADEMIC YEAR

COURSE DESCRIPTION
SHADOW GAME FIGURES/DES-430-S
Course Title: SHADOW GAME FIGURES
Credits 3 ECTS 5
Semester 8 Compulsory/Elective Compulsory
COURSE INFO
 -- LANGUAGE OF INSTRUCTION
  turkish
 -- NAME OF LECTURER(S)
  asist.prof. dr. lale özder, asos. prof. dr. melda özdemir
 -- WEB SITE(S) OF LECTURER(S)
  ~laleoz,www.gazi.edu.tr/~omelda www.gazi.edu.tr/
 -- EMAIL(S) OF LECTURER(S)
   omelda@gazi.edu.tr laleoz@gazi.edu.tr
 -- LEARNING OUTCOMES OF THE COURSE UNIT
Learn terms and concepts related to the shadow play.
Recognize the materials related to the Shadow game.
Shadow gains the equipment information about the game.
Shadow game properties recognizes
Shadow Knows game form.
Shadow Play wins the preparation of technical information in the form.



 -- MODE OF DELIVERY
  The mode of delivery of this course is Face to face
 -- PREREQUISITES AND CO-REQUISITES
  There is no prerequisite or co-requisite for this course.
 -- RECOMMENDED OPTIONAL PROGRAMME COMPONENTS
  There is no recommended optional programme component for this course. Bu dersle ilişkili önerilen başka dersler bulunmamaktadır.
 --COURSE CONTENT
1. Week  Shadow play about the history and development tools to provide information related to.
2. Week  Shadow play to gain information about the terms and concepts. .
3. Week  Shadow play forms to promote their kind.
4. Week  Shadow play forms design and application knowledge.
5. Week  application materials in the form of shadow play.
6. Week  correct application of the filling material in the form of shadow play.
7. Week  painting applications in the form of shadow play.
8. Week  MİDTERM
9. Week  makeup application form of shadow play.
10. Week  Preparation of clothes dummies form of shadow play.
11. Week  Preparation of clothes dummies form of shadow play.
12. Week  The message applied to the fabric of clothing.
13. Week  Preparation of garment accessories.
14. Week  ornamentation in the form of shadow play.
15. Week  FİNAL EXAM
16. Week  FİNAL EXAM
 -- RECOMMENDED OR REQUIRED READING
  Andersen, Benny E. 1973 Let’s Start A Puppet Theatre,Van Nostrand Reinhold Company Ltd., Newyork, Baird B. 1965. The Art of the Puppet. New York: The Macmillan Company. Toronto: Collier-Macmillan Canada, Ltd. Beresford, M. 1966. How to Make Puppets and Teach Puppetry London: Mills & Boon Limited Doney, M. 1995. Puppets New York, NY: Franklin Watts. ISBN 0-531-143996-6, part of the World Crafts series
 -- PLANNED LEARNING ACTIVITIES AND TEACHING METHODS
   Lecture, Question & Answer, Demonstration, Drill - Practise
 -- WORK PLACEMENT(S)
  Not Applicable
 -- ASSESSMENT METHODS AND CRITERIA
 
Quantity
Percentage
 Mid-terms
1
20
 Assignment
0
0
 Exercises
1
20
 Projects
0
0
 Practice
0
0
 Quiz
0
0
 Contribution of In-term Studies to Overall Grade  
40
 Contribution of Final Examination to Overall Grade  
60
 -- WORKLOAD
 Efficiency  Total Week Count  Weekly Duration (in hour)  Total Workload in Semester
 Theoretical Study Hours of Course Per Week
14
4
56
 Practising Hours of Course Per Week
14
5
70
 Reading
0
 Searching in Internet and Library
1
1
1
 Designing and Applying Materials
2
1
2
 Preparing Reports
0
 Preparing Presentation
0
 Presentation
0
 Mid-Term and Studying for Mid-Term
0
 Final and Studying for Final
0
 Other
0
 TOTAL WORKLOAD: 
129
 TOTAL WORKLOAD / 25: 
5.16
 ECTS: 
5
 -- COURSE'S CONTRIBUTION TO PROGRAM
NO
PROGRAM LEARNING OUTCOMES
1
2
3
4
5
1Upon the completion of the programme, the students will be able to; 1-To be able to apply art and design knowledge into handicrafts design.X
22-To be able to do skills of interpretation and evaluation based on research, development and application in the field of handicrafts.X
33-To be able to plan design process.X
44-To be able to select appropriate materials for design.X
55-To be able to use the necessary techniques and innovations required for handicrafts and its design applications.X
66-To be able to identfy and analyze handicafts design and production problems and to develop solution advices based on researches and documents.X
77-To be able to utilize acquired knowledge and skills with a critical thinking approach.X
88-To be able to gain professional and ethical responsibility.X
99-To be able to predict and examine the design, production, marketing and to use processes and their consequences.X
1010-To be able to apply the technical, aesthetic and creative information about handicrafts in national and international projects.X
1111-To have a good commend of computer softwares for handicrafts design and to be able to use the information and communation technologies effectively.X
1212-To acquire genuine and creative application skills related to handicrafts.X
1313-To be able to work individually or in disciplinary/interdisciplinary teams effectively.X
1414-To gain written and spoken communication skills in at least one foreign language.X