GAZI UNIVERSITY INFORMATION PACKAGE - 2019 ACADEMIC YEAR

COURSE DESCRIPTION
DESIGN PSYCHOLOGY/STF-314-S
Course Title: DESIGN PSYCHOLOGY
Credits 2 ECTS 2
Semester 6 Compulsory/Elective Elective
COURSE INFO
 -- LANGUAGE OF INSTRUCTION
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 -- NAME OF LECTURER(S)
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 -- WEB SITE(S) OF LECTURER(S)
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 -- EMAIL(S) OF LECTURER(S)
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 -- LEARNING OUTCOMES OF THE COURSE UNIT
-Know the basic concepts of psychology.
-Refers to the Gestalt theory.
-Perceptual processes, internal and external factors affecting says.
-Visual memory-oriented behavior shows developers and creative sensibility.
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 -- MODE OF DELIVERY
  -The mode of delivery of this course is Face to face
 -- PREREQUISITES AND CO-REQUISITES
  -There is no prerequisite or co-requisite for this course.
 -- RECOMMENDED OPTIONAL PROGRAMME COMPONENTS
  - There is no recommended optional programme component for this course.
 --COURSE CONTENT
1. Week  -Description of the design phenomenon; overall visual thinking, visual perception.
2. Week  -The function of the eye is physically vision.
3. Week  -Detection event. Central, boundary, road and direction concepts.
4. Week  -Gestalt theory. Intuitive knowledge and reasoning.
5. Week  -Definition of creativity. Short history, some resources and sample before trainability of creativity
6. Week  -Creativity development methods: General methods, creativity obstacle behaviors.
7. Week  -Creative analysis and re-joining method; morphological analysis techniques, quality sorting techniques, decision-making aids.
8. Week  -Mid-Term Exam
9. Week  -General analogies and mental processes simulator
10. Week  -Group creativity in scale; the general method of brainstorming and psychological processes.
11. Week  - Synectics or the development of creative power.
12. Week  - Synectics or premises for the development of the creative power, individual analogy, direct analogy, symbolic analogy, fantastic analogy.
13. Week  -Synectics applications: analysis of a selected topic, create groups, public-private design work on the phenomenon of Synectics.
14. Week  -Evaluation of results.
15. Week  - Final Exam
16. Week  - Final Exam
 -- RECOMMENDED OR REQUIRED READING
  - Denel B. Temel Tasarım ve Yaratıcılık. ODTÜ Yayınları May, R. Yaratma Cesareti, MAY Yayınları Berger, J. Görme Biçimleri, Metis Yayınları Aksoy, Ö. Biçimlendirme, KTÜ Yayınları
 -- PLANNED LEARNING ACTIVITIES AND TEACHING METHODS
  -Lecture, Question & Answer
 -- WORK PLACEMENT(S)
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 -- ASSESSMENT METHODS AND CRITERIA
 
Quantity
Percentage
 Mid-terms
1
10
 Assignment
1
30
 Exercises
0
0
 Projects
0
0
 Practice
0
0
 Quiz
0
0
 Contribution of In-term Studies to Overall Grade  
40
 Contribution of Final Examination to Overall Grade  
60
 -- WORKLOAD
 Efficiency  Total Week Count  Weekly Duration (in hour)  Total Workload in Semester
 Theoretical Study Hours of Course Per Week
14
2
28
 Practising Hours of Course Per Week
0
 Reading
0
 Searching in Internet and Library
0
 Designing and Applying Materials
3
6
18
 Preparing Reports
0
 Preparing Presentation
0
 Presentation
1
1
1
 Mid-Term and Studying for Mid-Term
1
1
1
 Final and Studying for Final
1
1
1
 Other
0
 TOTAL WORKLOAD: 
49
 TOTAL WORKLOAD / 25: 
1.96
 ECTS: 
2
 -- COURSE'S CONTRIBUTION TO PROGRAM
NO
PROGRAM LEARNING OUTCOMES
1
2
3
4
5
1Upon the completion of the programme, the students will be able to; 1-To be able to apply art and design knowledge into handicrafts design.X
22-To be able to do skills of interpretation and evaluation based on research, development and application in the field of handicrafts.X
33-To be able to plan design process.X
44-To be able to select appropriate materials for design.X
55-To be able to use the necessary techniques and innovations required for handicrafts and its design applications.X
66-To be able to identfy and analyze handicafts design and production problems and to develop solution advices based on researches and documents.X
77-To be able to utilize acquired knowledge and skills with a critical thinking approach.X
88-To be able to gain professional and ethical responsibility.X
99-To be able to predict and examine the design, production, marketing and to use processes and their consequences.X
1010-To be able to apply the technical, aesthetic and creative information about handicrafts in national and international projects.X
1111-To have a good commend of computer softwares for handicrafts design and to be able to use the information and communation technologies effectively.X
1212-To acquire genuine and creative application skills related to handicrafts.X
1313-To be able to work individually or in disciplinary/interdisciplinary teams effectively.X
1414-To gain written and spoken communication skills in at least one foreign language.X